Games & Rules

Every game your group plays.

The formats golfers actually argue over — explained in plain English. DogLeg scores all of them, applies fair handicaps, and settles the money automatically.

In the app

Setting up a game takes about a minute.

Pick formats, set the stakes, and DogLeg runs the scoring and the money from there.

1
Pick the games
Tap the formats your group is playing — stack as many as you like.
Skins NassauStableford
2
Set the stakes
Per-hole or a fixed pot. DogLeg tracks every dollar from here.
$5 / hole $20 pot
3
Choose sides
Solo, or split into teams — 1v1, 2v1, or 2v2, your call.
Team Avs Team B
4
Tune the rules
Presses, carryovers, best-ball vs aggregate — the knobs that matter.
Presses onCarryovers
5
Lock & play
Lock the setup and start scoring. The leaderboard goes live for everyone.
Live
Every format, explained

The full rulebook.

Stroke Play

Every stroke counts. Fewest wins.

2 or moreIndividual
  • Add up your strokes across all 18 holes.
  • Net knocks off your handicap strokes so everyone plays on level terms; gross counts every shot.
  • Every golfer plays for themselves — no teams.

How you winLowest total takes the round.

Match Play

Win holes, not strokes.

2 to 41v1, 2v1, or 2v2
  • Low net score on a hole wins it; tie and the hole is halved.
  • A blow-up only costs you that one hole — your total never matters.
  • On 2-player sides, score by best ball or aggregate.

How you winGo up by more holes than are left to play and the match is yours.

Skins

Every hole is its own little prize — a skin.

2 or moreIndividual
  • Low net score on a hole wins that hole's skin.
  • Tie the low score and nobody wins it.
  • With carryovers on, a tied skin rolls onto the next hole.

How you winMost skins — or the biggest pile of money — at the end.

Nassau

Three bets in one round.

2 or 41v1 or 2v2
  • The front 9, back 9, and full 18 are three separate matches.
  • Each segment goes to the lower score over those holes.
  • Fall behind and a press opens a fresh bet to win it back.

How you winEach of the three pays out on its own.

Stableford

Rack up points, not strokes.

2 or moreIndividual
  • Each hole scores points against par: bogey 1, par 2, birdie 3, eagle 4.
  • A blow-up hole just scores 0 — one wreck won't sink your round.
  • Handicap strokes adjust your score before points are awarded.

How you winMost points at the end wins.

Team Low Ball

Two balls, only the best one counts.

3 or more, in teams of 22v2 or 2v1
  • Players pair into teams of two — 2v2, or 2v1 with three.
  • On each hole, only the better net score on a team becomes the team's score.
  • Add the team's hole scores for the round total.

How you winLowest team total wins.

Wolf

A rotating wolf picks a partner — or hunts alone for more.

3, 4, or 5Rotating partners
  • A different player is the Wolf each hole, in rotation.
  • After each drive, the Wolf takes that player as a partner or passes for good.
  • Pass on everyone and the Wolf goes it alone — Lone Wolf, for double.
  • Best net ball on each side wins the hole.

How you winPartner pays 1×, lone 2×, blind 3× — to each opponent.

Scramble

One team, one ball at a time — always the best shot.

2 or more, in teamsTeams of 2 to 4
  • Everyone on the team tees off, then the team picks the best drive.
  • All players hit their next shot from that spot — and you keep picking the best ball.
  • Repeat until it's holed; the team writes down one score per hole.

How you winLowest team total wins. Forgiving and fast — great for mixed groups.

Ryder Cup

Team versus team, match by match.

Two teams, 2 to 12+ a sideTeam match play
  • Split into two teams and pair off into a series of individual or 2v2 matches.
  • Each match is won, lost, or halved using match-play scoring.
  • Every match is worth a point for your team (a half-point each if tied).

How you winAdd up the points — the team with the most takes the cup.

Sixes / Round Robin

Three six-hole matches, new partners each time.

4Rotating 2v2
  • Eighteen holes split into three six-hole segments.
  • Partners rotate every six holes, so each player teams with all three others once.
  • Each segment is its own 2v2 match.

How you winTally results across the three segments to crown the winner.

Handicap allowances (like 85%) apply automatically, so mixed groups always play fair.

Stop running golf trips on spreadsheets and group texts.

Join the beta. Founding groups get early access and a real say in what we build next — and we especially need Android testers as we head to the Play Store, with iPhone close behind.

Which games do you normally play?

Tell us what kind of golf you run when you get the welcome email. Product updates and beta invites only.

Play the Turn.